Tanártovábbképzés külföldön - pályázattal

Elemek megjelenítése címkék szerint: games

csütörtök, 14 december 2023 09:24

STPM - Alicante

2023. június 18-24. között Alicantéban, Spanyolországban vettem részt az első Erasmus+ mobilitásomon. A kurzus a Smart Teachers Play More (STPM) nevet viseli, amely egy olyan tanítási-tanulási módszer, amit egyes spanyol és izlandi iskolákban már bevezettek. A képzés angolnyelvű volt, ez remek lehetőség volt arra, hogy fejlesszem kommunikációs készségemet, felelevenítsem megkopott angol tudásomat. 

 Az STPM legfontosabb alapelve, hogy a tananyagot játékos formában, mozgáson keresztül és az érzékszervek segítségével dolgozzuk fel. Ezáltal érdekesebbek, vidámabbak, és emlékezetesebbek lesznek a tanórák. Mivel többnyire alsó tagozattal dolgozom, az elsajátított ismereteket remekül beilleszthetem a tanóráimba.

A képzés nagy előnye a gyakorlatotientáltságában rejlik. Kevés időt töltöttünk ülve, inkább játszottunk, játszva tanultunk. Gyakorlásképp saját játékokat mutathattunk be egymásnak a megszerzett tudás alapján. Nem csak játékokat és a tanítási módszert sajátíthattuk el, de a tanításhoz/tanuláshoz szükséges eszközeinket is elkészíthettük. A módszer ugyanis fontosnak tartja a természetközeliséget, így eszközeink is ezt tükrözték. Különböző tárgyakból, - mint kő, kagyló, fa, papír, fonal -, készítettünk eszközöket. 

Oktatóink szerették volna emlékezetessé tenni a képzést, ezért gyönyörű helyekre vittek minket. Többek között Altea városába, ahol tanultunk, várost néztünk és pihentünk. Ezzel a kis kirándulással is tudatosították bennünk, hogy tanulni/tanítani nem csak az iskola falai között lehet. A többi napon az órák egy részét töltöttük csak teremben, leginkább a szabadban dolgoztunk. Ez nagyon üdítő és kellemes volt, teljesen más hangulata volt, mintha tanteremben lettünk volna. Az órák végig interaktívak voltak, az oktatóink folyamatosan bevontak minket a feladatokba/játékokba. Kíváncsiak voltak a mi tapasztalatainkra, véleményünkre is, ezért rengeteget beszéltettek, kérdeztek, folyamatosan reflektálhattunk az elhangzottakra, látottakra. 

Ottlétünk alkalmával közelebbről ismerkedhettünk meg a spanyol kultúrával. Ehhez is sok segítséget kaptunk a képzőtől. 

A képzéssel csak több lettem, rengeteg hasznos élménnyel gazdagodtam. A képzőt és a kurzusát is jó szívvel ajánlom másnak is. 

 

 

 
 
 
 
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Between 15th to 20thof August 2022, I participated in a training course offered by Europass Teacher Academy in Barcelona, ​​Spain supported by Erasmus+. On the first day, we met each other along with our Irish trainer, Matt Johnston, and every participant had the chance to present about themselves, their school and country in any format that they had prepared. The participants were from different countries including Bulgaria, Poland, Romania, Germany and Hungary adding up to 12 individuals altogether which was the maximum number of a group to have. We were reminded about a tour that was included in our mobility experience offered by the institution which was going to be on Wednesday and also we were given a list of tourist sites which we were entitled to pick one and receive a voucher for our choice. As the title of the course makes it clear, Matt made sure that every one of us likes to play games or at least had played in his lifetime, so he asked us to list what digital games we had played up until now. He introduced to us Plickers and demonstrated how it can be used for in class activities which I found quite cool. On the second day, he introduced us to some games that I am not sure if they can be useful in a class atmosphere like Osmos, This was of mine, Life after, Alice is missing; however, Minecraft was more focused on being a more useful game for teaching since it also includes some subject specific lesson plans. On day 3, we tried another game called Spaceteam where you need to order things and at the same time you have to listen to others. It was quite challenging to play this game since it requires you to be a good listener and also to have a leading personality. He explained the difference between gamification, which we did all our lives consciously or unconsciously, and game-based learning. Alternate reality games were later introduced, like World without oil, I love bees, Perplex city, Cloverfield and De profundis where students are given tasks to write a letter to another person which is happening in a specific time in history. Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th which we did all our lives consciously or unconsciously, and game-based learning. Alternate reality games were later introduced, like World without oil, I love bees, Perplex city, Cloverfield and De profundis where students are given tasks to write a letter to another person which is happening in a specific time in history. Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th which we did all our lives consciously or unconsciously, and game-based learning. Alternate reality games were later introduced, like World without oil, I love bees, Perplex city, Cloverfield and De profundis where students are given tasks to write a letter to another person which is happening in a specific time in history. Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th I love bees, Perplex city, Cloverfield and De profundis where students are given tasks to write a letter to another person which is happening in a specific time in history. Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th I love bees, Perplex city, Cloverfield and De profundis where students are given tasks to write a letter to another person which is happening in a specific time in history. Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4th Micro bit was another tech gadget that we experimented with which allows someone to start programming even with no knowledge in that field what so ever. This can be useful in IT classes or students who are involved in robotics. Many other resources were shared with us like, Sheppard software, PBS Kids Games, National Geographic Kids, Funbrain and others. The most interesting day for me was definitely the 4thth one since we got the chance to try VR goggles and were also introduced to AR. This part I found quite beneficial for my teaching since this technology allows students to have fun and at the same time study without realizing. However, the cost of such gadgets are quite high if you want to get the high quality ones. The last day, we were shown how 3D scanning apps work like Merge and Object viewer which can make the learning process more enjoyable for students. We were given a task also on this day to prepare a presentation showing how we plan to use what we learned in our classrooms. Finally, we received our well-deserved certificates and took a group photo as a nice memory. I thank all who made this experience possible.

This mobility was funded by the European Commission.

The information presented here does not necessarily reflect the views of the European Commission.

Here you can find our ever-expanding Erasmus page on our Avicenna website:  https://avicenna.hu/erasmus/.

 

2021 nyarán vettem részt a Szegedi Madách Imre Magyar -Angol Két Tanítási Nyelvű Általános Iskola matematika szakos tanáraként az Erasmus+ program keretében a “ Enough Theory ,Let’s Play ! Fun Games for Developing the Whole Child “ című képzésén.

A képzés helyszíne  Tenerifén volt ,a világörökség részét képező La Laguna városában. Régi álmom teljesült,hogy ide eljuthattam. Lenyűgöző tájak és rendkívül barátságos helyi emberek fogadtak a szigeten.

A kurzus nagyon hasznosnak bizonyult : rengeteg játékot,ötletet osztottunk meg egymással. Ezeket a játékos módszereket azóta már használom is az óráimon.

Teljesen feltöltődve, szakmai tudásomat felfrissítve tértem haza, és kezdem az új tanévet.